PHANTOM BLADE ZEROFIELD NOTES / INDEPENDENT WIKI中文

Game / GAME GUIDE

Combat overview

Manage Sha-Chi through guarding and weapon switching.

Manage Sha-Chi

Sha-Chi sits below the health bar. Depleting it causes a guard break; switching equipped primary weapons helps replenish your own resource.

Turn defense into pressure

Reduce the enemy’s Sha-Chi through defensive exchanges and attacks, then use its guard-break window for sustained damage. Keep enough of your own bar to continue defending.

Black-light attacks

Black-light attacks can empty your Sha-Chi if blocked. Evade them; Peng Meng’s forward charge and backward ground slam introduce this threat early.

Shielded opponents

Dread Axe’s charged attacks reduce shields. Against 荆野’s thorn shield, ordinary blocked strikes reflect damage back at you.

Enemy body types

Ordinary bleeding does not affect the puppet bride. 活木符 enables bleeding and life-steal at 50% effectiveness against puppets, golden bodies and phantoms.

Defense, evasion and switching

Both combatants have Sha-Chi below their health bars. Sustained blocking consumes your own resource, while switching equipped primary weapons replenishes it. Watch your bar while reducing the enemy’s, then use stronger attacks during a guard break.

Puppets and shields

Ordinary bleeding does not affect the puppet bride. Switch away from a bleeding-focused setup if needed. Jingye’s thorn shield reflects blocked ordinary attacks after he dismounts; Dread Axe’s charged sequence reduces the shield.

Practical reference

EntryEffects / functionAcquisition / location
Dread AxeCharge up to two stages and release an axe blow for one Dark Energy. Owning it enables cutting route-blocking chains.
Initial damage
309
Initial guard-break power
208
Damage after Soul Temper
309
Guard-break power after Soul Temper
208
Defeat Peng Meng on the route beyond the Outpost.
Route & quests →
Feather BowHold Left Ctrl on keyboard or RT on an Xbox controller to charge, then release to fire. Each shot costs 1 Dark Source and deals increased damage to enemies at full health. Simply owning the bow lets you shoot down certain suspended objects, even when it is not equipped.
Initial damage
180
Initial guard-break power
164
Damage after Soul Temper
180
Guard-break power after Soul Temper
164
Accept Purge the Sect from the Outpost rooftop archer, clear Ruthless Archer Camp and report back.
Route & quests →
Hunter’s Chain SickleA full three-part combo costs one Dark Energy. Aim with the blade: the initial chain deals 30% of blade power. It also enables fixed-anchor traversal.
Initial damage
247
Initial guard-break power
213
Damage after Soul Temper
247
Guard-break power after Soul Temper
213
Defeat The Hunt at the Great Waterfall.
Route & quests →
Iron GauntletsA three-part combo costs one Dark Energy. Hits build Fist Intent, increasing primary-weapon damage for eight seconds.
Initial damage
261
Initial guard-break power
223
Damage after Soul Temper
261
Guard-break power after Soul Temper
223
Defeat Iron Fever in the open area below the Mirrorwood Entrance.
Route & quests →
Flying DaggerA three-volley combo costs one Dark Energy and builds poison. Owning it also enables shooting hanging objects.
Initial damage
251
Initial guard-break power
216
Damage after Soul Temper
251
Guard-break power after Soul Temper
216
Rescue Quick Hand Zhang and deliver Crimson Forest’s three treasures: 染血印章, 掌门鼻烟壶 and 古代弩机.
Route & quests →
拙壁盾Raise the shield to spend Sha-Chi on defense, then release before depletion for a shockwave based on absorbed damage. It also blocks arrow traps.
Initial damage
226
Initial guard-break power
198
Damage after Soul Temper
226
Guard-break power after Soul Temper
198
Past Old Man Gen in Village of Lu, cross the stone bridge and defeat the roaming Gatekeeper.
Route & quests →
苦叶寺珠串In a high Sha-Chi area, summon three bronze monks for up to fifteen seconds at a cost of two Dark Energy. A new summon replaces the old one.Reach the Thieves’ Secret Passage through the cellar route, then defeat Master Bi Hai’s remains in the open area.
Route & quests →
操偶铃铛Summon two shield-bearing puppets in a high Sha-Chi area for up to fifteen seconds. The summon costs two Dark Energy and cannot stack.Collect six Firefly Memory Flowers. Dispel the mist by 幽蓝萤火之庙 and descend into the discarded-puppet pit to defeat the Puppeteer.
Route & quests →
深渊铃铛Summons the two shield puppets plus a randomly chosen elite puppet. The group lasts up to fifteen seconds and costs two Dark Energy.
催心琵琶A full combo sends two blue sound blades and one red blade for one Dark Energy. The red blade bypasses damage immunity.
Initial damage
276
Initial guard-break power
234
Damage after Soul Temper
276
Guard-break power after Soul Temper
234
After the village’s master encounters and the giant-puppet event, return below 三人偶水井 and defeat 玉瓒.
Fire MeteorThree ranged swings cost one Dark Energy. Phosphor fire burns the enemy and reduces its attack.
Initial damage
380
Initial status buildup
309
Damage after Soul Temper
380
Status buildup after Soul Temper
309
From South Gate Bridge in Pangzhen, climb the main stairs and defeat Blaze.
Route & quests →
贪狼Spend one Dark Energy on a swinging attack that steals health. It cannot steal health from puppets, golden bodies or phantoms.
Initial damage
261
Initial guard-break power
280
Damage after Soul Temper
261
Guard-break power after Soul Temper
280
Climb the stairs at 后街牌坊 in Pangzhen and defeat the Fallen General Wu Xuan.
Route & quests →
游龙头A sustained water jet consumes Dark Energy and applies Wet, improving lightning and ice vulnerability. It also extinguishes fires and burning brambles.
Initial damage
201
Initial guard-break power
180
Damage after Soul Temper
201
Guard-break power after Soul Temper
180
Clear the house behind and left of 青蛇屋. Exit through its opened double doors, turn left and defeat You Loong.
Route & quests →
雷霆枪Three spear attacks cost one Dark Energy and apply lightning and paralysis.
Initial damage
450
Initial status buildup
360
Damage after Soul Temper
450
Status buildup after Soul Temper
360
From 青蛇屋, follow the firecracker street and right-hand route across the bridge to 祠堂广场; defeat Chang Hong.
Route & quests →
Flaming ManeSustain a fire stream by spending Dark Energy. Owning the lion head enables burning wet bramble obstacles.
Initial damage
248
Initial status buildup
178
Damage after Soul Temper
248
Status buildup after Soul Temper
178
Defeat the Lion Dance Grandmaster for the dormant head, then have Lei Dang repair it in the courtyard opposite 景炀轩 Bell.
Route & quests →
黄金火铳Rapid ranged shots cost one Dark Energy per full combo and deal extra damage to full-health targets. It also shoots hanging objects.
Initial damage
281
Initial guard-break power
151
Damage after Soul Temper
281
Guard-break power after Soul Temper
151
Bring Quick Hand Zhang Pangzhen’s four treasures: 墨, 雕花边砚, 虎型镇纸 and 玉笔架.
Route & quests →
虚空华扇Spend two Dark Energy to create an eight-second field that gradually restores health and Sha-Chi.
长柄金瓜Spin the mace and release a final ground slam for one Dark Energy. Owning it enables breaking specific floor obstacles.
Initial damage
221
Initial guard-break power
237
Damage after Soul Temper
221
Guard-break power after Soul Temper
237
剑客召集令Summon a captain and two disciples in a high Sha-Chi area for up to fifteen seconds. It costs two Dark Energy and replaces previous summons.
独眼弓Charge while moving, then release a shot for one Dark Energy. Full-health enemies take extra damage, and the bow can bring down hanging loot.
Initial damage
214
Initial guard-break power
162
Damage after Soul Temper
214
Guard-break power after Soul Temper
162
游龙叉Charge and throw the trident to apply Wet. It can force concealed enemies out of water or snow and knock down hanging objects.
Initial damage
195
Initial guard-break power
175
Damage after Soul Temper
195
Guard-break power after Soul Temper
175
墨血无痕A three-part ranged sequence costs one Dark Energy. Stop after the second part to leave spinning sword energy that explodes after five seconds.
Initial damage
400
Initial guard-break power
324
Damage after Soul Temper
400
Guard-break power after Soul Temper
324
血滴子A full three-part combo costs one Dark Energy. It supports ranged executions and operating Huang Xingzi’s special mechanisms.
Initial damage
380
Initial guard-break power
309
Damage after Soul Temper
380
Guard-break power after Soul Temper
309
Tiger CannonCharge up to three stages for one Dark Energy. Cannon fire ignites explosives, shatters frozen ordinary foes and breaks loose stone walls.
Initial damage
310
Initial status buildup
208
Damage after Soul Temper
310
Status buildup after Soul Temper
208
泥头车Steer a summoned carriage into enemies while continuously spending Dark Energy.
Initial damage
310
Initial guard-break power
208
Damage after Soul Temper
310
Guard-break power after Soul Temper
208
幻术琵琶Sound blades cost one Dark Energy per full combo. A red hit can turn a guard-broken ordinary foe against others; owning it dispels illusion barriers.
Sha-ChiAlternate defense with weapon switching to replenish the meter.
Weapon switchingSwitching replenishes Sha-Chi, connecting offense with resource management.
Phantom Edge traversalOwning these tools enables their environmental interactions without occupying an equipped combat slot.
Weapon reforgingUse it when changing the primary weapon you want to develop.

References

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