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Phantom Edges

Browse 26 phantom edges by name and region.

26 entries

Dread Axe
Phantom Edges

Dread Axe

巨凶斧

Charge up to two stages and release an axe blow for one Dark Energy. Owning it enables cutting route-blocking chains.

Region · 悲泣溪谷

Initial damage
309
Initial guard-break power
208
Damage after Soul Temper
309
Guard-break power after Soul Temper
208
Map locations · 1
Effects & acquisition ↗
Feather Bow
Phantom Edges

Feather Bow

羽弓

Charge and release a shot for one Dark Energy, with bonus damage against full-health targets. Owning it also enables knocking down hanging loot.

Region · 悲泣溪谷

Initial damage
180
Initial guard-break power
164
Damage after Soul Temper
180
Guard-break power after Soul Temper
164
Map locations · 1
Effects & acquisition ↗
Hunter’s Chain Sickle
Phantom Edges

Hunter’s Chain Sickle

追命锁镰

A full three-part combo costs one Dark Energy. Aim with the blade: the initial chain deals 30% of blade power. It also enables fixed-anchor traversal.

Region · 悲泣溪谷

Initial damage
247
Initial guard-break power
213
Damage after Soul Temper
247
Guard-break power after Soul Temper
213
Map locations · 1
Effects & acquisition ↗
Iron Gauntlets
Phantom Edges

Iron Gauntlets

铁拳套

A three-part combo costs one Dark Energy. Hits build Fist Intent, increasing primary-weapon damage for eight seconds.

Region · 血色森林

Initial damage
261
Initial guard-break power
223
Damage after Soul Temper
261
Guard-break power after Soul Temper
223
Map locations · 1
Effects & acquisition ↗
Flying Dagger
Phantom Edges

Flying Dagger

妙手飞刀

A three-volley combo costs one Dark Energy and builds poison. Owning it also enables shooting hanging objects.

Region · 血色森林

Initial damage
251
Initial guard-break power
216
Damage after Soul Temper
251
Guard-break power after Soul Temper
216
Map locations · 1
Effects & acquisition ↗
拙壁盾
Phantom Edges

拙壁盾

Raise the shield to spend Sha-Chi on defense, then release before depletion for a shockwave based on absorbed damage. It also blocks arrow traps.

Initial damage
226
Initial guard-break power
198
Damage after Soul Temper
226
Guard-break power after Soul Temper
198
Effects & acquisition ↗
催心琵琶
Phantom Edges

催心琵琶

A full combo sends two blue sound blades and one red blade for one Dark Energy. The red blade bypasses damage immunity.

Region · 陆家村

Initial damage
276
Initial guard-break power
234
Damage after Soul Temper
276
Guard-break power after Soul Temper
234
Map locations · 1
Effects & acquisition ↗
Fire Meteor
Phantom Edges

Fire Meteor

火流星

Three ranged swings cost one Dark Energy. Phosphor fire burns the enemy and reduces its attack.

Region · 庞镇

Initial damage
380
Initial status buildup
309
Damage after Soul Temper
380
Status buildup after Soul Temper
309
Map locations · 1
Effects & acquisition ↗
贪狼
Phantom Edges

贪狼

Spend one Dark Energy on a swinging attack that steals health. It cannot steal health from puppets, golden bodies or phantoms.

Region · 庞镇

Initial damage
261
Initial guard-break power
280
Damage after Soul Temper
261
Guard-break power after Soul Temper
280
Map locations · 1
Effects & acquisition ↗
游龙头
Phantom Edges

游龙头

A sustained water jet consumes Dark Energy and applies Wet, improving lightning and ice vulnerability. It also extinguishes fires and burning brambles.

Region · 庞镇

Initial damage
201
Initial guard-break power
180
Damage after Soul Temper
201
Guard-break power after Soul Temper
180
Map locations · 1
Effects & acquisition ↗
雷霆枪
Phantom Edges

雷霆枪

Three spear attacks cost one Dark Energy and apply lightning and paralysis.

Region · 庞镇

Initial damage
450
Initial status buildup
360
Damage after Soul Temper
450
Status buildup after Soul Temper
360
Map locations · 1
Effects & acquisition ↗
Flaming Mane
Phantom Edges

Flaming Mane

烈焰狮头

Sustain a fire stream by spending Dark Energy. Owning the lion head enables burning wet bramble obstacles.

Region · 庞镇

Initial damage
248
Initial status buildup
178
Damage after Soul Temper
248
Status buildup after Soul Temper
178
Map locations · 1
Effects & acquisition ↗
黄金火铳
Phantom Edges

黄金火铳

Rapid ranged shots cost one Dark Energy per full combo and deal extra damage to full-health targets. It also shoots hanging objects.

Region · 庞镇

Initial damage
281
Initial guard-break power
151
Damage after Soul Temper
281
Guard-break power after Soul Temper
151
Map locations · 1
Effects & acquisition ↗
长柄金瓜
Phantom Edges

长柄金瓜

Spin the mace and release a final ground slam for one Dark Energy. Owning it enables breaking specific floor obstacles.

Initial damage
221
Initial guard-break power
237
Damage after Soul Temper
221
Guard-break power after Soul Temper
237
Effects & acquisition ↗
独眼弓
Phantom Edges

独眼弓

Charge while moving, then release a shot for one Dark Energy. Full-health enemies take extra damage, and the bow can bring down hanging loot.

Initial damage
214
Initial guard-break power
162
Damage after Soul Temper
214
Guard-break power after Soul Temper
162
Effects & acquisition ↗
游龙叉
Phantom Edges

游龙叉

Charge and throw the trident to apply Wet. It can force concealed enemies out of water or snow and knock down hanging objects.

Initial damage
195
Initial guard-break power
175
Damage after Soul Temper
195
Guard-break power after Soul Temper
175
Effects & acquisition ↗
墨血无痕
Phantom Edges

墨血无痕

A three-part ranged sequence costs one Dark Energy. Stop after the second part to leave spinning sword energy that explodes after five seconds.

Initial damage
400
Initial guard-break power
324
Damage after Soul Temper
400
Guard-break power after Soul Temper
324
Effects & acquisition ↗
血滴子
Phantom Edges

血滴子

A full three-part combo costs one Dark Energy. It supports ranged executions and operating Huang Xingzi’s special mechanisms.

Initial damage
380
Initial guard-break power
309
Damage after Soul Temper
380
Guard-break power after Soul Temper
309
Effects & acquisition ↗
Tiger Cannon
Phantom Edges

Tiger Cannon

虎炮

Charge up to three stages for one Dark Energy. Cannon fire ignites explosives, shatters frozen ordinary foes and breaks loose stone walls.

Initial damage
310
Initial status buildup
208
Damage after Soul Temper
310
Status buildup after Soul Temper
208
Effects & acquisition ↗
泥头车
Phantom Edges

泥头车

Steer a summoned carriage into enemies while continuously spending Dark Energy.

Initial damage
310
Initial guard-break power
208
Damage after Soul Temper
310
Guard-break power after Soul Temper
208
Effects & acquisition ↗
幻术琵琶
Phantom Edges

幻术琵琶

Sound blades cost one Dark Energy per full combo. A red hit can turn a guard-broken ordinary foe against others; owning it dispels illusion barriers.

Effects & acquisition ↗